Downloaded the opt in for 1.2 today and while playing I came across two bugs. The first is a possible bug (I'm believing this is the cause as I didn't notice it right away) was from one of the new events past turn 50. It's the one where the anomalies pop up everywhere. Anyways, I go for the malevolent +20 option and close it. Little later I notice that I now have about 2900 ideology points give or take. Enough to unlock the entire malevolent trees . Not sure if that's intended or not or whether it goes for everyone if it is. It said 4 available at the top but the 2900 points were there.
The next is the Malevolent trait that grants negative hit points to enemy ships in your zone of control affects your own ships.