In the tech tree, percentage bonuses are used for Ship Move, Ship Range and Sensor Range systems.However, these systems are all based on hexes."Move 1" = 1 hex displacement."Ship Range 20" = 20 hexes max range displacement."Sensor Range 4" = 4 hexes range visibility.Per example, with 10% bonus to Ship Move:10% for 1 move will be 1.1, rounded down to 1.10% for 9 move will be 9.9, rounded down to 9.So, this tech is useless before the ship has at least a speed of 10 moves.Is this going to be fixed?
I have no idea why something should be fixed that actually will make you think in how to design your ships etc pp. If you have a racial speed ability of 10%, and you want to design a potentially fast ships, such as a Surveyor or Explorer or Interceptor you just look at your racial stats and then, decide to add engines thta will add up to +10 speed in order to get the extra +1 speed. It's not too complicated now is it?