Beta ver 0.95.5.0The first indicator for the path (in green) is too long compared to the effective distance that the ship can perform.
If your meaning that as your moving the ship path distance, move's left indicator dosnt shrink to match moves left, I agree its a problem. Seems like its been there forever, was brought up in a stream weeks ago and Paul had no idea it was even a problem lol
The change for the "green indicator" during movement is another problem. Here, sometimes, the green indicator can have, say, 6 hexes for moves, but the ship has only a movement of 3 hexes.
Ticket:
#DDH-739-96278
Thanks for posting.
Here's how it's displayed in game:
This bug is still present in Ver 1.0.1.1
Its such a pain in the butt to, i think im going to beat an AI to a planet or outrun a pirate and then.. nope..
i think that bugs been present since alpha
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