Stellar Support gives me 20 range for 30 mass and the supposedly lesser Environmental Support gives me 34 range for 18 mass. This may be scaled by miniaturization in my current game but E Support is always the better choice since there is no module limit.
Now for my rant
:
The influence problem is a royal pain in the ass and a game breaker for me. In a recent small game the Yor flipped one of my high PQ planets by way of the creeping influence bug (and it is definitely a bug). I watched the process through the 10 turns and there is obviously some negative effect in play. First, I don't know for sure, but I seriously doubt the Yor had reached Undaunted by the time it happened. I tried building a culture SB next to the planet and it got worse. I decommissioned the SB and it got better. I tried deleting some influence improvements and it did not help. The planet involved was part of a group of three nearby that were all higher quality than the Yor planet, which was a lower PQ and all alone in my group with it's own small SOI.
Any way you look at it, these creeping influence pseudo-pods are screwed up. Even if the Yor had Dauntless, imo it is supposed to just mean they don't flip, not extend tentacles to take over nearby planets with much higher influence. If that's how it is working it is broken. When and if it happens, I am going to shut down the game. I can't abide a game where the AI can steal my planets with no reasonable explanation.
I don't have a problem with something like this in the Beta. I just want to know the devs acknowledge the problem and give it the priority it deserves by the time the game goes gold. This problem has been mentioned a number of times and I have not seen a dev respond that it a known problem and it will be fixed. If I missed it, sorry. Someone point me to it.