When we click on the little icon on a special planet tile, the full description of what is special about that tile doesn't always fit in the text bubble it is shown in. Often we will miss the last two lines of text.
Similarly when a game event occurs (which often show up when colonizing a new world) and the user is given a choice which is either Benevolent, Pragmatic or Evil, the third description of the choice does not always fit in the available space. The last line of text is often missing.
Another instance that I noticed this is when I click on a starbase, once the number of starbases is in the 2 digits, the full name won't fit, all we see is "Starbase X" where X is the left-most digit of the starbase. I suggest you only show the number. The player can see it's a starbase versus a shipyard, the icons are different. Unless the player specifically gives his starbase a name (in such a case, I suggest you lower the font size or make the display large enough to fit the name).
Special tiles on planets:
It isn't always clear what type of project we need to build on that tile to make use of the bonus. I suggest that when we click on a special tile, that the available projects on the right are highlighted in such a way that it is clear to the player which kind of improvement will activate this bonus.