Step 1. build starbases on chokepoints as fast as you can, you will see the benefits.
Step 2. profit from the stupidity of the AI and laugh as he sacrifices whole fleets on your defenses.
Step 3: defend starbase from anti-structure cruisers, after some time the AI realises those are good against starbases and starts to build them in big numbers.
Step 4: build your own fleet and go hunting, preferably after the last major defeat of you opponent at the hands of your starbase so he cannot have a full fleet to stop you.
Optional: you might want to expand as fast as you can in the beginning of your game, it really helps to get those extra resources fast, and the AI is slow to expand so basically you decrease his economical bonus. Colony capital ship, colony frigate, and two colonizer fleets the best way to achieve this.
Optional: you may want to fleet up quickly, to defend your freshly built or under construction starbase, and of course speeding up your expansion. Light frigate and corvette fleets are pretty good against AI I think, and you might want to introduce long range frigates if the AI abuses light frigates. BUT you don't really want to focus on reaching 2000 used fleet supply as fast as you can, filling the first or second fleet research is enough for defending 1 or 2 starbases (although you will see how many ships are needed, varies from game to game), instead invest money in strengthening the bases, some repairs next to it, and get some economy going (upgrade planets, research extraction bonuses, build trade ports). And one capital ship is enough, better to get your titan faster than building swarms of weak capital ships. After your titan is leveled well, around lvl5 you may start building more capital ships as you see fit.
Optional: if you have a decent income, you may want to save money for a titan, those things can really exterminate AI fleets if they have area weapons. Once I destroyed around 2000 fleet supply of Vasari ships (involving several capital ships and maybe a weaker Vorastra as well) using only my lvl10 Eradica.
If his titan was already under construction then it is no surprise he built it soon after losing his home, and Unfair gets quite a lot extra resources he can hardly use all so he has huge amounts in stock, so he can easily queue hundreds of ships or a titan. Of course depending on map size.
They get cheats, harder AI more cheats. They can build things they only queued to research even without finished research stations (thats why they can have heavy cruisers in some minutes after starting the game), I think they get random researches as well for free. Above normal every AI gets income bonus, I don't remember the current numbers as this was changed somewhat recently and I am not a regular player nowadays, but around 150-200% extra goes for the Unfair. BUT AI cannot utilize trade ports so you can easily decrease his advantage if you can build some gtrade ports early on (ofc not risking being overwhelmed by his forces).