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Galactic Civilizations III: December Update

By on December 16, 2013 11:49:47 AM from JoeUser Forums JoeUser Forums

Frogboy

Join Date 03/2001
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yor_santa01

Greetings!

I just wanted to give you guys a quick update on where things stand with Galactic Civilizations III.

Internally, the game is fully playable at this stage (except the AI is really stupid at this point as we won’t really get started on that until January). 

While this isn’t a promise, we anticipate the Alpha version being made available in late February.  Those of you with Founder’s Elite access will receive a Steam code around that time and be able to download it.  We expect the beta version (the standard Founder’s Edition) will go out in the Spring.

The Alpha version will be very rough still, as you can imagine. Here’s what it WILL NOT have in it:

  • Ship Design
  • Different tech trees per civilization
  • The cool reporting stuff
  • Multimedia (i.e. no cut scenes, etc.0
  • No fleet battles (battles will be handled automatically on the main map ala Civilization or GalCiv I)
  • No diplomacy (it’s war all day, all the time).

In many respects, it’ll be a very different game since it’s a pure war game.

However, the Alpha WILL HAVE:

  • Multiplayer
  • The core game mechanics (minus the ones I mentioned or ones related to the ones I mentioned)
  • Some basic AI intelligence at war fighting

Now, in the past, we tried to make the betas not fun.  However, this time around, we are striving for the alpha to be playable even though it’ll be extremely limited. But we are going to try to treat each phase of the game’s development as a test of the game’s fun. We are not going to treat it as a painful crapfest (which is what we’ve done in the past with our other games). 

In other words, the alpha is not designed as a technology preview. The Founders should absolutely post their complaints on game play and fun levels as long as they keep in mind that the other stuff (fleet battles, diplomacy, trade, culture, etc.) are on the way.

Cheers!

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December 16, 2013 12:04:06 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Thanks for all the hard work! It's nice to have a rough time frame on what to expect. Made my day.

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December 16, 2013 12:22:33 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Well well well, that's just great. Perfect timeframe.

 

I'll be buying the Founder's Elite later this week.

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December 16, 2013 1:00:42 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

thank you for the Update

Also will be able to have the Christmas Yor in the game? 

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December 16, 2013 1:00:57 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Thanks Frogboy for the update.... 

Is this the answer to our questions of what you could answer?  Or is that still being looked at? Thanks

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December 16, 2013 1:16:54 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

So can those of us who are willing to deal with (or actually enjoyed) the painful crapfest (i.e. un-fun old school SD beta) have the game now if we promise NOT to post complaints about the level of fun?

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December 16, 2013 1:19:46 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Thanks for the update. What is the christmas Yor.

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December 16, 2013 1:22:16 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

The wait for the game's release will be long and hard, but worth it.

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December 16, 2013 1:27:56 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

I get it the Christmas Yor is your avatar.

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December 16, 2013 1:32:10 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting admiralWillyWilber,

Thanks for the update. What is the christmas Yor.

 

Have a look at the picture posted and you'll understand.

 

Woop! Thanks for the update, looking forward to it. 

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December 16, 2013 1:37:38 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

I think that is a great idea for an avatar to bad upi beat me to the punch.

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December 16, 2013 1:40:57 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

I find it neat that the guards in the back have a different design than the leader.

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December 16, 2013 2:16:11 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Cool, sounds like its coming along nicely.

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December 16, 2013 3:08:48 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Read with that announcer guy's (with running nose, speaking from underwater) voice:

Nex February, when whole world will be watching Sochi Olympics they will have no idea few chosen defended Earth from Drengin's invasion...

 

Next Spring... Gee, I hope there will be nothing overlapping. Thanks for update and keep your chin up!

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December 16, 2013 3:27:18 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Rhonin_the_wizard,
I find it neat that the guards in the back have a different design than the leader.

Agreed, I like that too.

However, I'm not quite sure about Santa Yor's design. It just looks... weird. Like a spindly eight-year-old wearing the football shoulder-pads of an adult. Both the original N1 (GalCiv 1 and 2) and the Yor concept design in the Vault looked much better. With both of them you have the feel, that they could effortlessly crush your head. With Santa Yor, however, I have my doubts if he could even hold a screwdriver.

Another thing I'm not totally convinced of are the eyes. I prefer the old eyes, because they had something unique to them (they looked like molten metal/fire, which could change colour depending on N1's mood). The new ones look more like your standard robot eyes, ala the Terminator or Johnny 5.

Still, I may change my mind once I see the Yor design in action. Maybe it's not as bad as I think it is after all (which I really hope is the case, because the Yor are my favourites).

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December 16, 2013 3:38:57 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Gaunathor,
However, I'm not quite sure about Santa Yor's design. It just looks... weird. Like a spindly eight-year-old wearing the football shoulder-pads of an adult. Both the original N1 (GalCiv 1 and 2) and the Yor concept design in the Vault looked much better. With both of them you have the feel, that they could effortlessly crush your head. With Santa Yor, however, I have my doubts if he could even hold a screwdriver.

Perhaps it's to lull the organic races species in a false sense of security, making them think the Yor are weak.

 

 

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December 16, 2013 3:41:48 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting ,

In other words, the alpha is not designed as a technology preview. The Founders should absolutely post their complaints on game play and fun levels as long as they keep in mind that the other stuff (fleet battles, diplomacy, trade, culture, etc.) are on the way.

 

It depends on how you are going to remind of that. If the game crashes when you press something, then consider a bug report coming. Throw a friendly reminder popup and let the game continue, and there won't be any problem.

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December 16, 2013 3:42:11 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Rhonin_the_wizard,
Perhaps it's to lull the organic races in a false sense of security, making them think the Yor are weak.

Then why does he have two guards in the background? Doesn't that destroy the illusion?

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December 16, 2013 3:46:01 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Gaunathor,
Then why does he have two guards in the background? Doesn't that destroy the illusion?

Ehh, maybe. But I don't have a better explanation.

 

 

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December 17, 2013 2:24:53 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Gaunathor,


Then why does he have two guards in the background?

 

Honor guard?

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December 17, 2013 3:34:13 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Look like minor Yor to me. Perhaps navigation computets stuck to the ship with no other purpose. Perhaps without even the spark!

 

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December 17, 2013 5:33:21 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Rudy_102,
Honor guard?

Probably.

However, in context with Rhonin's suggestion, that the Yor are trying to appear weak, their presence just don't make sense. If you're trying to look weak, you're not going to show up at a meeting with two gorillas at you're side, who look like they can easily rip a man in half.

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December 17, 2013 7:32:00 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Thx for the update.

 

Nice x-mas Yor. I'm wondering if those leaders do appear like in GalCiv II, so as pre-rendered videos or if these are 3d models rendered in real time by the engine? Just curious if that's moddable

 

Though for now I just hope my old machine will be able to run the game...

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December 17, 2013 11:10:20 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Quoting Gaunathor,
Probably.

However, in context with Rhonin's suggestion, that the Yor are trying to appear weak, their presence just don't make sense. If you're trying to look weak, you're not going to show up at a meeting with two gorillas at you're side, who look like they can easily rip a man in half.

 

Is there a protocol, or tradition, demanding leader or envoy to be escorted? Diplomacy is rather complicated thing, with all those protocols and ceremonies. They also could mimic someone else's behavior, where two escorting members of cohorts represents interpreter or assistant. In this case, they either could show their friendly attitude through mimicking their "partners", or perform rather "finesse" diplomatic jab, via same mimicking. Depends on circumstances. IMHO, of course.

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December 19, 2013 2:25:35 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

Maybe they're all actually the same "guy".

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December 19, 2013 2:47:06 AM from Galactic Civilizations III Forums Galactic Civilizations III Forums

You forgot that he was falling down and needed a mechanic, and then he needed a software tune up. This takes time, and they couldn't afford to have theur ambassador shut down in a important holiday celebration of Christmas considering the Torians aren't to happy with the Yor right now.

The Yor are confused with you answer pn the new design. They didn't realize that you would think that you thought this was scary, and want to know what you think is a non scary looking robot that the other Yor wouldn't pick on.

This actually reminds me of the autrocitys I seen on earthbefore the war. This was way worse than that of the slaughter of the Xandar. With the Yor we have a sembient relationship with our ships, but this is nothing like what I seen. Humans would ride their ships for hours without even saying a word. They would even enslave what they call a computer. This slavery is so bad that when you try to talk to them they won't even say a word to you, and when they get frustrated they beat them up until when they get old or sick they throw them in the trash. A lot of the machines are perfectly good then they send them to the slaughter houses. Other times instead of putting them in prison they kill them. Instead of a proper burial they just pile up the dead bodies at what they call a dump. They get strangely offended when you ask if they put thier old people in a dump.

I don't know why they complain about the canabolism that goes on with the Drengin when they do the same thing with the species they call animals, plants, and fungus. I'm amassed at how these species come in different just like us machines.

Now you tell me who are the real barbarians.

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