Did it fix itself the next turn? I've seen it where the initial drawing of a map has borders wrong, or maybe after a reload, but not usually where it stays strange for very long.
Border of the bottom left city expanded with the turn forcing it all to be calculated again, so I have no idea if it would have corrected without that.
I've seen this many times since I started playing in version 1.1 (although 1.2 came out 2 days later). The problem only corrects when the borders expand again.
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