Roads are great and makes travel a lot easier but there are some issues with it.
1. Building a new town a road was automatically built towards my enemy and I was not aware that he was even there. Roads should only go to our own area unless it is completely behind enemy lines.
2. Currently a road provides movement of 4 squares, meaning a normal troop (2 Move) can travel 8 squares.
3. I can travel on anyone's roads and scout their empire easily. This is made possible by the use Tireless March, horses/wargs, and Long-stride Boots.
My hero has a 8 move rate:
Base +2
Horse +2 (Warg would be +1)
Tireless March +1
Longstride Boots +1
Bonus from Army +1 (Don't know where this comes from) - Possible Bug?
Bonus from Army +1 (I also don't know where this comes from) - Possible Bug?
I can travel 32 spaces in one turn on any road and basically can get anywhere that trouble arises - that is excessive. Even if the Bonus from Army is a bug it would still provide me a Move of 6 (on a road is 24 squares)
Suggestion:
1. Horses/Wargs should not stack with Longstride boots and it makes sense as you are not walking you are riding.
2. Change the move rate on a road to 3 squares in friendly territory and 2 squares in enemy territory per Move.
3. If the Bonus from Army is not a bug - then it should just be eliminated.