version 9.14
custom character: tarth - life apprentice, water apprentice, might, hardy, brilliant
difficulty: medium
map: small
BUGS
#1 sand golem has the weakness "inaccurate", however this doesn't show up properly in the unit detail window
#2 eyehawk unit is displayed with no head
#3 my units don't choose the quickest/best path when moving
#4 if you have 2 units walking on the same road, and the one behind can overtake the unit in front, it will do that by literally going off the road and then back on the road. By doing this, the unit wastes movement points
NOTES
#1 at season 43 (my sov is lvl 3) I free person from a jail. It turned out that guy is Kainen (lvl 9 elemental) and he just blasted away my sow, my champ and my sand golem. I have unlocked Heros in the Magic tree, so I guess this is considered a "dangerous quest". Probably a bit overpower in my opinion.
#2 monsters seem more aggressive towards myself than other sovereigns
#3 It's only my third attempts at this game, but I can't get a feeling if my city management decisions (should I build a tower or a granary?) are making a difference in the game or not.
Overall, although I lost the game, I've enjoyed playing it.