Auto Explore doesn't seem to work.
I noticed that, but it seems like even if it did work, the scout would just be killed within a few turns anyway. The scouts need to have some kind of sneakiness trait that keeps them out of encounters.
Yeah, auto-explore doesn't work for me either. Seems to break after a unit that is using it gets killed, but I can't be sure. All I know is that after playing a while, if I set a unit with movement left to auto-explore they will just sit there.
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