I am playing a game where an AI Procipinie has chosen path of the defender twice.
While were talking about AI trait choices, I would like to point out that while she can be a fearsome warrior, Procipinine is a far better caster. It would be nice if the AI would lean closer in the direction. With that said, I do agree with the AI's choice in prefering the other path traits over the more common traits; they generally give the best results.