I've been fiddling around in 1.19, and whatever you've done with the resource generation system, it's stupid.
It generates retard setups at least as often as it generates something worth playing on. I've played about 6 maps tonight, and of the 6, only one has been worth bothering with. I've had the refugee camp horde (at least somewhat playable). An epic, endless pack of wargs (literally, the only resources within about 30 tiles of my kingdom were one food and like 8 wargs). The endless buckets of Iron and/or Materials are also popular. What isn't popular, though, is food. The way the game is designed, though, no food = no empire. A game with little to no food is about as much fun as one of those retarded chess puzzles they publish where it's possible to succeed, but mind numbingly difficult, with only one strange sequence that will allow you to win.
Please put at least some semblance of sanity in the resource placement algorithm.