Haha, yeah I know what you mean, I've stopped playing other games for Runescape periodically before.
Anyways, besides pirates the biggest challenge for new players is always expansion. How fast you can expand and thus get your economy running in the first 10-20 minutes of the game (before you get attacked) is crucial (unless you are playing on a map with adjacent home worlds). If you are playing with quick start on, the first thing you need to do is get your scouts searching (possibly build a few more if you have a lot of phase lanes connected to your homeworld or you are playing on a large map), and build a capital ship (probably your colonizer) and a couple of light frigates. As soon as the capital ship is done, send it and any light frigates that are finished to the nearest asteroid (hopefully you'll have one nearby). You should destroy the siege frigate militia and colonize it a minute later.
Meanwhile, your scouts should give you an idea of what the map looks like and whether to start with the military tree or the civic tree. If you are close to your nearest enemy, always go with military. If you got a little space, and especially if there are a lot of nearby ice/volcanic planets, you can risk going civic. Either way, after developing your asteroid ASAP, you should build more light frigates (or LRMs if you can tech to them quick enough) and max out your starting fleet supply. That should be enough ships to take out the militia on any planet with your captial ship, so start collecting planets as fast as you can.
You should probably avoid any defensive structures early game unless you are getting rushed, which the easy
AI probably won't do. Just keep expanding until A. you have over half the colonize-able planets on the map or B. you can no longer expand easily (which will mean the only planets you can reach are enemy controlled).