a: 10 fleet for tha TEC and Advent construction cruiser, Vasari's comes from colony frigate. Once you turn the ship into a starbase it no longer uses supply howerver.
B. 1 starbase per side per well. 4 starbases per side per star well.
C. Its like planets, click on the starbase and you are presented with options. Each starbase has 8 Upgrade points, there are a lot of upgrades, you can choose 8. No going back. Some are tiered, so you need lvl 1 weapons upgrade to get lvl 2 weapons upgrade. The more unique upgades+ the tradeport upgrades, must be researched first. There are also global starbase defence and attack researches that make all your starbases better once researched by offering extra weapons banks or percentage defence increases; these are high lvl research though.
D. Lots of stuff, ill skim the highlights , all starbases have: weapons, defence, fighter bay, trade port and planetary government upgrades.
Weapons tier 1 is essential, as it gives the starbases their 'bite' in combat they are very poor without it.
Planetary government means that a colony cannot be destroyed (it could potentially be lost through culture still) while the starbase stands.
Advent upgrades:
culture generators
A max allegiance increase (very usefull more allegiance means more money and resources)
Mass disorientation (screws up all enemy ships in a large area, for a long time, allowing the starbase to annihilate attacking fleets.)
Meteor control (fun, but less usefull aoe damage at range or can be used to bombard the planet)
TEC:
Super repair Bay
Super frigate factory (very quick builds at higher levels)
Self destruct (BOOM!)
Vasari: (this is mobile in its grav well, no phase jumps)
Frontal deflector shields, (used for assaulting heavily upgraded starbases coz they cant flank it)
Debris vortex (sucks up debris and repairs hull)
Phase stabiliser node (temporarily creates a phase node.)
I think both TEC and Vasari can get colony pods witch offer a taxable population.
As with all of sins their are a lot of subtleties in the balance, so TEC can get more trade income, Vasari can get more guns on their starbase etc.
Hope some of that is of interest.