Okay, this is what the manual says:
Adding Engines to Your Ship
By default, your ships move at one parsec per turn (1 space). Milestone propulsion technologies (such as Impulse Drive) can add to this base.
However, you can boost your ship speed further by adding engines. Engines use up a lot of space in exchange for adding a lot of moves to your ship.
And yes, the phrasing is a bit clumsy. What it should say is that you can add more engines to your ship.
When you create a ship, it has a basic engine in it by default. You don't add this, it's just there. This is what moves at 1 pc/wk unless you get speed improvements.
You can then add more engines that take up a lot of space and allow your ship to move faster.
Hyperdrive is the first of these. You can get better, and smaller, ones later if you research them. But from day one, you can add (more) engines to any base design to make a ship move faster. For example, I usually add more engines to colony ships at the beginning of a game so I have a better chance of getting to planets before the AI races eat them up.