The unclean beast cannot attack towers on the map that's out in space with the two snakes. Most of the towers near the enemy base, I'm talking about the coils that form a sort of cross roads -- the Unclean beast cannot attack them, he jitters around in circles. In order to attack the towers, I must click madly to reposition him and attacking the other way. This is extremely frustrating because you would think that he could attack the tower the direction that he is attacking.
Also -- in general, if the Unclean Beast is in the base buying Artifacts, etc, and you click somewhere else on the map to have him "walk" there, he just jitters around.
My last game was a 2 hour long battle on that map, with the unclean beast, and it was getting ridiculous that nothing could beat the enemy heroes who had gotten SO strong it was unbelievable. Most of it was the fact that the enemy moved so quickly, and my beast kept getting caught in those jittery paths unable to catch up and get the final KO.
Please look into the pathing on this hero -- I don't even want to play him anymore becuase of how slow he is, and when he gets caught in the issue, he's too darn slow to EVER catch up and get a kill.
That 2 hour long battle was a bit ridiculous. I'm not having a pleasant first day of playing this. I was in the beta in December and quit because of some odds and ends bugs.
And a suggestion : Make it so we can visually SEE when we select our minions -- the little circle around their feet is barely enough in the heat of battle. If we can just get a little icon by the hero or something, that'd be wonderfull.