Selectibg demigod
=======================================================================
C:\work\forge\beta\code\src\libs\gpggal\DeviceD3D9.cpp(955) n/a
Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
unavailable.
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
debug: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: Loading module '\000/characters/spirit/spirit_character.lua\000'
debug: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
debug: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
debug: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: Loading module '\000/characters/yeti/yeti_character.lua\000'
debug: Loading module '\000/lua/common/powerupdefinitions.lua\000'
debug: Loading module '\000/lua/common/items/achievement_items.lua\000'
debug: Loading module '\000/lua/common/items/artifact_items.lua\000'
debug: Loading module '\000/lua/common/items/boot_items.lua\000'
debug: Loading module '\000/lua/common/items/chest_items.lua\000'
debug: Loading module '\000/lua/common/items/consumable_items.lua\000'
debug: Loading module '\000/lua/common/items/generals_items.lua\000'
debug: Loading module '\000/lua/common/items/glove_items.lua\000'
debug: Loading module '\000/lua/common/items/helm_items.lua\000'
debug: Loading module '\000/lua/common/items/ring_items.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
info: Active mods in session: \000{ }
debug: Loading module '\000/lua/ui/game/ingameui.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/hud_avatar.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/game.lua\000'
debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/menus/menuinit.lua\000'
debug: Loading module '\000/lua/ui/sp/tournamentutilities.lua\000'
debug: Loading module '\000/lua/common/heroutil.lua\000'
debug: Loading module '\000/lua/ui/maputil.lua\000'
debug: Loading module '\000/lua/ui/game/orders.lua\000'
debug: Loading module '\000/lua/maui/grid.lua\000'
debug: Loading module '\000/lua/ui/game/abilitybutton.lua\000'
debug: Loading module '\000/lua/ui/game/cooldown.lua\000'
debug: Loading module '\000/lua/common/targetingmethod.lua\000'
debug: Loading module '\000/lua/keymap/userkeybinding.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
info: Background task "Map loader /maps/map13/map13.scmap" finished.
info: 2
info: HostUpdateGame(numPlayers[1], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[1], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[1], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[2], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[2], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
debug: Loading module '\000/lua/singleplayerlaunch.lua\000'
debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
info: HostUpdateGame(numPlayers[3], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[3], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[4], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: CVP::HandlePlayerDataUpdated
info: HostUpdateGame(numPlayers[4], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[5], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[4], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[5], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[5], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[6], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: CVP::HandlePlayerDataUpdated
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: HostUpdateGame(numPlayers[6], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
info: CVP::HandlePlayerDataUpdated
info: HostUpdateGame(numPlayers[7], maxPlayers[10], gameType[5], mapId[60], mapName[Prison])
info: Calling CVPUpdateGame. gameDataXML [len]: [5584]
debug: Loading module '\000/lua/ui/lobby/heroselect.lua\000'
warning: Error opening movie
warning: C:\work\forge\beta\code\src\libs\gpggal\DeviceD3D9.cpp(955) n/a