What would a good defensive fleet look like?
The holy trinity of caps (150 supply)
...
total -- 419 supply
Um I meant as in a defense fleet... the small one that I need 3 of?
BTW do you use dominas for the repair ability only (needs 6 labs to get that)?
define new players... never played an rts game? played 12343124345254657567hours of other rts games? 3 years old or 30 years old?
Statistical average for Sins, new to Sins that is, whole population
But yeah, depends on how one collects the sample, I suppose. So previous RTS experience helps in your mind?
it all depends on your approch to the game, you seem to *play the game*( this is by far the most fun keep it up) where i play to beat the game( this is not really fun) i figure out the AI the first game i play and never loose to it again... the diff is, i become *good* faster, but you have more fun abd you end up just as good anyway.
Ah right, never found much joy in metagaming
Fooling the AI might be easy, depending on the game. The thing is it never adapts to human tactical sillyness, so you can find a way to run circles around it. But then again, that makes the SP last a much shorter time, and if you learned to fool the AI is that any help in MP?
My plan was to concentrate on Advent, due to the game complexity, and learn at least one set properly, just to get a general touch on the game. How to handle the strategy, the tactics - fleet management, sequence of research, building the empire, etc etc. But dunno how well one learns just grinding and fine-tuning a very small set of conditions... Perhaps I should try the other side of the fence and go TEC vs Advent 