Now I remember why I stopped playing Sins of a Solar Empire the first time.
Every now and then, it will spontainously "break" the sound on my PC. I don't know how else to describe it - it's one of the very few games that's ever done this - I think Sins is the one that 'breaks' it, though it affects Source-engine games as well.
I can be trucking along, just playing, having a high old time, and then... Ugh, it's hard to describe. The sound starts to, well, 'flicker', imagine someone with cards stuck in a bicycle's wheel spinning the wheel at a variable rate. The normal sound still plays, but the wierd, crackly sound overshadows everything.
Hasn't this been fixed yet? I just reinstalled Sins from Impulse literally yesterday, so I don't know my version number, though it's obviously the latest release version. Is there anything I can to do to prevent this from happening (besides, obviously, not playing the game I bought and paid for)?
The problem doesn't stop after a system restart. I have to try and dig up a driver update for my sound card and install it - but the problem never goes away completely, it just 'resets' the problem, and then after a few more hours of play, it'll break again, requiring me to reinstall the same soundcard update.
Since I know it's coming,
I'm running an Intel P4 with 2.8 Ghz, 1,536MB RAM, Windows XP Pro 5.1.
My video card is an NVidia GeForce 6600 GT (128MB RAM)
My sound card is an SB Audigy Audio B800 which came with my PC (A Sony Vaio PCV-RZ44G)