Guys, it is important to consider all the factors in an issue before making an [illegitmate] assertion. RA can be easily* defeated in each stage of the game. If you are in incapable of defeating RA, you should be embarassed by your lack of tactical prowess. Describing the obvious methods of crushing an RA rush or its employment is nearly painful. Early game: just attack. At best, the player will only have a few skirmishers and a capital ship. Mid game: see above. Attack the tech labs/gates (which are tremendously costly and leave no room for fleet construction). Late game: you have an economy. You have built up defenses. You have researched your ships. The Vasari player has not, as they have been far too busy pumping out gates and tech labs. If you are Advent, it is still possible to crush a maxed out RA fleet with high level capital ships and their abilities. If you are TEC, you can match, or even better the production of the gates. As TEC/Advent, you also get to choose which ships you produce; the player with RA cannot. As either TEC or Advent, you also have a safety net; your economy. You can lose a few outposts or planets and not suffer a major loss. If the Vasari player has planets with concentrated gates, well, I do not think this sentence needs to be finished.
Illegitimate assertion? of all of those counters, the only one that has even a half decent chance of working is the Early game one.
Mid game: Unless your playing 1v1, good luck with that, his allies should be spending most of thier time making sure you don't do exactly that while hes teching max fleet cap and waiting for more free ships.
Late game: Thanks to the free supply of income the vas has, hes got everything he could possibly want researched, as well as max fleet cap and a steady supply of free ship production that you will never be able to match. Even TEC can't match this spam as their units aren't even as strong as the vasaris are for the most part(there are a few exceptions), vas gets a higher max fleet cap thanks to research, and, of course, the TEC player is losing a god awful amount of resources to upkeep, while the vasari could care less about his upkeep.
This is of course assuming both players are equal skill level, and not both retards where who wins is about as predictable as a dice roll. I have friends I could specifically write down an entire RA rush strat for, give them time to do it, and still kick their asses. I can do this with those people in just about any game, they're just not real good gamers. The majority of the gaming community falls into that category, though some would give a good player a better run for their money than others(note, I don't consider myself awesome or anything, maybe 'upper middle class' would be the best description of where I consider myself skill wise). A good player w/ advent or tec vs a middle-of-the-road vasari player has a good chance of kicking his ass. A good player w/ advent or tec vs a good player with vasari is fucked as soon as ra gets out. If its a small map 1v1 hes likely screwed anyways as the assailant rush is pretty powerful if done fast enough since you don't usually have shit all to counter them by the time they show up at your base. If its a larger map the vas has allies to both feed him resources and play the delaying game, 1 advent, 1 tec, and 1 vas would work really well for this atm, just have the TEC player econ and the advent go straight milit. while the vas rushes RA. or 2x TEC and vas, but I like advent, so I felt the need to include them

.
At any rate, RA does need a nerf, but vas do need some kind of buff for VERY late game when someone has a lv 5-6 fleet cap balanced fleet that comes and pounds on them. Of course its gotta be a huge map before vas need to worry about the game going on that long.
That said I'm done explaining why RA is overpowered... honestly if you can't figure that out for yourself(assuming your using the correct data, mrdred was not, and realized the error of his ways once they were pointed out

) theres something wrong.