Fleet size needs to be Normal, IMO.
Build rate could be normal as well.. but Fast is fine.
Maelstrom is a good 3v3 map.
Razor's Edge should be in the 2v2 list not just 3v3. (It's only 20 planets, 2 lanes, small enough for 2v2 definitely, and how it plays as 2v2 can be very interesting.)
And I think fire/ice is an interesting 2v2 map.. but maybe I'm alone on that one. For Maelstrom and Razor's Edge 2v2 I'm sure those should be up there.
Haeso, I understand your point about having random planets/resources and it being a pain if your in a "bad start position"... Thats a good point, but at the same time, I think a "type" of tournament that includes random planets/resources is important...It judges how well you ADAPT to a different scenario... If you don't know how far away your opponent is immediately, whether you'll have lots of metal or crystal, etc...It makes things more exciting and require more instant-decision-making.Otherwise, we'll just memorize what the best tactic is for any given map ...
Thank you!
Exactly right.
Being good is being able to adapt to the situation.
If you're only good because your "perfect build order" fails without a 2/2 roid and a barely defended 2/2 desert near by.. well then, not so good are you?
It DOES suck though when one person has a 2/2 roid, an awesome 2/2 desert or 2/1 terran, and you have a 1/1 roid and 2 2metal volcanos by you.