Wow, I'm amazed with the amount of responses so soon hehe.
An interesting question. Even todays aircraft are not anymore limited by air friction or inertia. The weakest part is a human. More that 5-10G acceleration and the whole crew becomes unconsciousness or dies.
Since were talking about Ships and Nano Robotics in this game, eventually more advanced ships shouldn't be "manned" at all concidering the limitations which humans would have vs a computer with the "memory" span and functionality of almost an entire ship body. The only ships that wouldnt be able to withstand 5-10G acceleration would be colony ships and transport ships.
but why would it be difficult to target and hit a smaller, more maneuverable ship? We're talking about advanced, space-faring civilizations here. They're not going to be aiming and shooting by hand (or tentacle, claw, whatever).
Simple: the smaller the ship the more acurate the weapon has to be to hit it and the gun/laser/missile has to take into concideration whether or not the ship (big or small) is going to change directions or not before its projectile hits it.
(were literally talking about aiming at a man on the moon with a jet pack that likes to fly around around Zig-Zagging and trying to shoot him with a laserbeam the width of maybe a basketball)
Also, as someone said in another thread, since larger hulls take longer to research and cost more to build and maintain, they should have some advantages.
They have a lot of advantages, their masive HP, the amount of weapons you can put on them, the amount of Engines you can put on them and the amount of shielding you can put on them that makes them invincible to any inferior ship.
And smaller ships do have their numbers but the numbers still dont match up to 1 capital ship with the amound of HP and shields and damage it can deal, they usually cant get by its shields unless it has none, but even then the amount of HP it has withstands everything.
So the small ships should atleast be able to have a chance to dodge a few lasers or missiles or large projectiles but highly unlikely to dodge 10 of them.
Besides, adding manouverability would mainly make whichever ship has more speed capability get hit less (And you can put more speed on a capital ship)So their wouldnt necessairily be more smaller ships.
P.S: I only said "Smaller and faster ships should out-manouver larger, slower ships."
not "Out-do larger ships" lol
if anything it should make gameplay more interesting and the battles more difficult (since "size" wouldnt allways have 100% chance to kill "numbers")