Hi all, well it seems a lot of people don't know what they are and what they do; so here goes:
1. Kinetic Intensifier
Effect: Damage Increase 12%
Effected Ships/Structures: Everything that can fire
2. Resilient Metaloids
Effect: Hull Repair Rate Increase 15%
Effected Ships/Structures: Everything
3. Manifest Domination
Effect: Culture Spread Rate Increase 25% Culture Resist Increase 10%
Effected Ships/Structures: The culture building
4. Jump Drive Relic
Effect: Between Star Phase Jump Speed Increase 50%
Effected Ships/Structures: Every ship
5. Power Core Relic
Effect: Antimatter Regeneration 10%
Effected Ships/Structure: Everything with an antimatter pool
6. Phase Accelerator
Effect: In-System Phase Jump Speed Increase 50%
Effected Ships/Structure: Every ship
7. Data Archive
Effect: Research Cost Decreased 25%
8. Jump Field Generator
Effect: Phase Jump Antimatter Cost Decreased 30%
Effected Ships/Structures: Every ship with antimatter pool
9. Relativistic Factories
Effect: Ship Build Rate Increased 25%
Tim-