I've been playing SINS around the clock (singleplayer) since the game came out. I've gotten pretty good against the computer and am now up to mulitple Locked AI on Hard.
I haven't noticed a difference in AI playing styles of Research,Ecomony,Agression,Fotification.
Can someone tell me what exactely the AI does differently with these four options?
It seems that the AI does the same thing regardless of this option, "Early Siege rush, keep fleet back until time is right, fleet units are always the same, and they never build super weapons.
The manual doesn't specify what the exact differences are. Does anybody know.