Firstly, this is a great game. My one complaint is pirates. Not that they bother me, but that they make winning way too easy.
If I was going to write a strategy guide for SINS it will be one paragraph long. Here it is:
"Watch the Pirate timer. Make sure you have funds before timer runs out. Always, always, always win the bounty bidding war and never ever have pirates attack you. You will win the AI on any difficultly setting, all the time".
I know that since I’ve discovered this, I have yet to lose a game. Keep my enemies killing each other and let the AI deal with pirates.
I mean, can this really be that easy? Does anybody out there agree with me?
I’ve read forums here about strategies to fend off pirates, build defenses on phase lanes, etc. Why bother. Just out bid to make them attach your enemies. It is much easier to spend credits to make pirates attach enemies then credits on pirate phase lane defenses and micro-managing your fleet to fight off pirates.
I hope they come out with a patch to make pirates less powerful. They should be a mosquito-type annoyance as opposed to a sure way to win any game.
Or better yet, make options to disable the bounty bidding war and have pirates attack at random on their own discretion. Or an option to take them out altogether.
Pirates don’t fit in to the theme/look of the game anyway. I mean, it’s the future, with tech and light travel like never before and you got pirates, with spikes/crossbones who say things like "Arrrr". I mean really, if a SINS expansion comes out with player controlled boarding battles, will we see peg legs, eye patches and shoulder parrots on the crew of these ships.
Any thoughts?