just tried an interesting game...
9 AI's huge FFA... (yea ok I bit off more than I could chew)
I like the pirates option but had a little issue with this game. the Pirate base was located with only 1 link which happened to be with one of my systems. the end result was that no matter who the pirates were off to attack they had to go through my systems to do it.
problem with that was that any errant frigate or bomber or weapons platform the pirate fleet HAPPENS to come in contact with engages and the pirate fleet automaticly forgets the bounty and comes after me...
yea sucks.