Hi everybody, I would like to post my opinion on this subject - battles (sorry for my bad english)
1. AI - its a big error that AI ships ignore human´s fleet in sector and continue to its target completely bypass human´s forces that r guarding the area... U know one day I left a capital ship and fleet to guard a forward sector and was managing my planets and so... and suddenly the enemy fleet showes up in my home sector in big advantage and decimate the area. It was very long cross line (phase), took a a more than a 1,5 minute to call the fleet back.
So U know it will be better to set AI to completely clear the sector before visit next one
2. Batlleship persistence - In one video some man from devs or who said that battles will be like in Babylon 5... i imagine fast blowin ships, laser beams everywhere and so...Well laser beams r there its cool, but when a small fleet including capital ship (10 ships?) shooting on a tiny vessel with all their shooting power and little tiny ship sustain an hour firing (metaphorically) - it sucks... will be better to double the firing power.
Edit : Oh and I think the defence turrets can be stronger both in fire and defence