Okay, new question:
Is there any advantage to stacking consumable modules on a ship?
For instance, if I manage to fit 3 constructor modules on a constructor ship, does that mean when I tell it to go make a starbase, that I'll get a starbase plus two upgrades as soon as I use it? Or will it allow me to upgrade the starbase twice, over successive turns? Or do I just use it to build 3 separate starbases? Or does it treat all three modules as one and I reap zero benefit from the 2 extra modules? It seems that sending one massive constructor would be more efficient than building several little ones.
I assume with additional colony modules, that it allows me to take another 500 people?
I know "survey" modules are not consumed when used, but is there any advantage to having multiple survey modules on a ship? Like are the bonuses from anomalies better when you have 3 survey modules as opposed to only 1?