Yes I use his mod and I noticed he has some nebulas too. This is an area open to discussion, as actually I'm pretty undecided on what to do with the content already present in the game and with LogicSequence's mod. This actual content, inclunding LogicSequence's mod, is in 256x256. The texture you see on the screenshot is over 1800x1800. As far as blending goes, there's an obvious contrast between a high-res and a low-res texture. So as my work progresses I think this mod should be a stand-alone replacement because it will not blend well with current nebulas, maybe except a couple of them. However I'm not even sure if it can actually replace actual content. And I don't want anyone to be forced to choose between LogicSequence's mod and this one. Ideally they should be able to use my mod for nebulas, and LogicSequence's mod for everything else.
WOW.. that's great looking.
Not a modder myself, but appreciation is always good right? Hope you get some help on this, and look forward to seeing more.
I wasn't a modder until 15 minutes ago

. Thanks for your appreciation.
Looks very nice! Is it kind of difficult to see your units through that?
On a static screenshot it appears so, but in-game as you often move the camera around it becomes evident what is background and what is foreground. Maybe you'll want to reduce nebula density though.
I'd like to add that my source material, at least until now, has been the STScI's hubble site and is of public domain as stated in their copyright notice. http://hubblesite.org/copyright/