I was playing my 2nd game of V1.4x and I thought since I haven't really been challenged recently I'd go for a completely new strategy, the "early rush". Playing as the Drengin I immediately grabbed 2 planets and began research and construction of military spacecraft. I decided to go after my closest enemy, the Thalens. I destroyed their research mining starbase and fully expected relations to drop from "neutral" to "at war" but I did not expect the Terrans to come to their aid especially not due to an alliance as the pop-up told me. This attack happened in the first 20 or so turns so I couldn't fathom how they could have researched the tree to alliances already. So I checked on it and confirmed that neither race had the alliance tech and after checking their relations they were not allies at all! Is there some random feature that could cause this or is this a bug?
During the course of the next couple months while fighting the war on two fronts. I constructed a military starbase to help me against the Thalen. I upgraded it to give additional attack power to nearby craft and parked a fleet on top to protect it from attack. Fortunately I also added the 2 modules that give the starbase some fighting capabilities because the Thalens were launching ship after ship and attacking the starbase. My fleet was not protecting it at all. Additionally the my fleet stats read "3" beam attack power but it should have been "4". (2 ships that started with 1 attack power each should total 4) This was corrected to "6" when I added the 2nd module to give attack power +2, but read "7" when I added the 3rd ship to the fleet. I cannot confirm if this was simply a display error or if in fact the ships were not getting the full value of the modules.
So my questions on these...
1. Were there changes that allows ships to target the starbase and ignore stacked fleets?
2. Are there known display errors with starbase assist on fleets? or bugs with the assist modules?