@Kryo-The "Borders" on the map just denote where your influence is the domnant one. The only areas you actually own are your planets themselves. |
Hmmm...ok, I understand that,but I think galciv2 should introduce concept of border to the game.Its like...nations that own a coast, coastline consider parts of sea as theirs, not just land, right?
No one owns the sky(does it?), still any nation will consider it act of hostility if you intrude upon it's air territory armed with no permission.My english is not good, but I hope you understand my point.
Edit:
@ShadowBoxedIf I could further the idea I'd say Freighters and Colony Ships would always be allowed, and there'd be a dead-mans zone between influences. |
Hmmmm...I agreee, but only to Freighters and their armed escort, I dont want Colony ships setteling in solar system I already have colony.Its just asking for trouble...
Usually in new game I never use colony ship to colonise planet in my system(lvl 4 planet), i just send it to the nearest system.Than when all habitable planets are taken, I colonise planet in my system.
Once I had game where Altarians settled in my starting system, lol.Thats just asking for war!Its like someone comes to your garden, just infront your house,setts a tent and knocks on your door saying :"hello, I see you have some "free" and quite unused space, so I will just hang here!" Its crude explanation, but just to show how i think about those mechanics in game.
Also there was someone who mentioned border in Civ4...there is something similiar in Rome TotalWar(that i have played ALOT, also mods)But AI just sucks!!!Creative Assembly would have lot to learn from Stardocks...