my guess was that it was going to take more of a total war approach, where you can chose to buy indescrete little off-camera buildings that would populate the ground, these would have indirect bearing on your empire (i.e. bonuses, money, populace, resource collection etc.) |
I don't think so and here's why: Blair has mentioned different types of terrain tiles. Different tiles give bonuses to different types of structures.
I think that Lionheart's Ascendancy example is a very good one. On that planet you can see 3 different types of terrain tiles. Black, white, and red (the game also has green and blue ones but you don't see any in that screenshot). Black tiles cannot be built on (with a few exceptions). White tiles are normal tiles - no bonuses to anything. Red tiles give bonuses to industrial structures, blue tiles to research structures, and green tiles to prosperity structures. In Sins, Blair has mentioned grassland tiles and mountain tiles. Grassland is supposed to be good for cities/population centers. Mountains are supposed to grant bonuses to metal mining structures.
Now, if you couldn't pick and choose where to put the structures then how would you take advantage of these bonuses?
I read that there won't be ground combat, only orbital bombardments/infiltrations. How does these come into play? Can spaceships target specific buildings? |
As far as I understand it you take over a planet more or less by intimidating its population into allegiance with you (or by blowing it off the face of the planet and replacing it with your own). All capital ships can bombard the surface of a planet though some are much more efficient at this than others. As far as I know, orbital bombardment does damage at random (i.e., you cannot target specific buildings). But as far as I know there are no surface based weapons that you'd need to take out so this isn't really much of a problem.
How different are planetary constructions from orbital constructions? e.g. their roles, behavior, capabilities, pros/cons... |
Mostly just location I guess. Also, anything in orbit can be directly targeted by an attacking fleet whereas stuff on the surface can't. I suspect that structures with a certain function will be found in either a space based structure or a surface based one - never both. For example your ship building structures might only be found in orbit. Or a metal mining structures will only be surface based. Could be wrong about this though. And, as previously mentioned, offensive and defensive structures will only be found in space so that they can be attacked with a fleet.