I remember reading somewhere before that planetary management (buildings construction, placement) in SoaSE is largely automated, with the option of diving into the dirty details at our discretion.
Can we get more details on how this aspect of gameplay going to be? Can we get to see the surface of the planet, with the buildings littered all over it? I remember reading that some terrain tiles have special properties, and that distances between infrastructures affect production efficiency... can anybody elaborate on these?
I read that there won't be ground combat, only orbital bombardments/infiltrations. How does these come into play? Can spaceships target specific buildings?
How different are planetary constructions from orbital constructions? e.g. their roles, behavior, capabilities, pros/cons...
Many thanks for the juicy details!