I did a little research into the starting planets for each race:
.........Planet.PQ
Race......#1..#2
-----------------------------
Torian...|10.|.6|
Arcean...|10.|.5|
Altarian.|12.|.3|
Drengin..|10.|.4|
Terran...|10.|.4|
Yor......|10.|.4|
Korx.....|10.|.

.*.highest overall PQ
Drath....|10.|.4|
Thalan...|15.|.0|.*.highest starting planet
Iconian..|14.|.3|
Custom...|10.|.4|
I then took the Thalan home world (PQ 15) and compared its PQ and tiles given different levels of the "improved PQ" ability. I would use neutral alignment to reveal all usable tiles.
I found a strange result:
PQ PQ Tile Tile Tiles per
Ability Base Max Base Max Upgrade
--------------------------------------------
None | 15 | 21 | 15 | 21 | 2
PQ +10% | 16 | 20 | 16 | 19 | 1
PQ +20% | 18 | 25 | 18 | 21 | 1
What's interesting is that with no ability you get 2 usable tiles for each upgrade (and you would see 2 yellow tiles at the start). With PQ bonus ability you only get 1 usable tile per upgrade (and see only 1 yellow tile at the start). Perhaps that is evidence for not getting the bonuses? (Tiles are more important than PQ).
There seem to be a lot of "tiles dont match the PQ" anomolies. However, when I did a similar test with Korx PQ 10 homeworld, each level had 2 upgrades. Wierd.