Does anyone know if you can add techs to upgrade the Starport, and still make it work.
I made 2 techs - Star Port MKII and MKIII for the Tech Tree, and in the planet improvements, I copied the the Star Port data, then pasted it two more times, changed the starport tech name and the internal name to the MKII, MKIII - then changed the req. tech to the ones I made in the tech tree. I also copied one of the upgrade improvement codes, and changed it to the star port, and for MKIII, the MKII one.
This hasn't worked as planned. You still need the original starport, and then you can build a MKII and a MKIII, so you can have three star ports. How do I fix this so that the starport actually upgrades and still works.
See below
Tech Tree:
Star Port MKII
900
Allows us to construct ships even faster.
Bigger and better. More workers and more landing space allows us to build ships faster!
Xeno Factory Construction
Manufacturing
event50
10
Star Port MKIII
900
Allows us to construct ships even faster.
Bigger and better. More workers and more landing space allows us to build ships faster!
Industrial Sector
Manufacturing
event50
10
And the Planet Improvements:
Star Port MKII
Star Port MKII
Uprated Starport. You need this to launch constructed starships.
Normal
0
10
15
15
10
30
0
20
1
18
BasicStarport.png
BasicStarport.png
1
Star Port MKII
Starport
Star Port MKIII
Star Port MKIII
Uprated Starport. You need this to launch constructed starships.
Normal
0
10
15
15
10
60
0
20
1
30
BasicStarport.png
BasicStarport.png
1
Star Port MKIII
Starport MKII
If anyone can fix it, I will post you a big thankee