After reading all 224 posts. . . |
I didn't, heh. I'm sure either all or most of my suggestions are already covered, but what the hey, count 'em as another vote for them.
1. Stealth (opposed by Sensors)
2. Better Spying (interactive as opposed to automatic)
3. Better Diplomacy/Galactic Council. Ability to "spy out" who's voting for what beforehand. Ability to buy their vote. Geneva-convention type debates, because, frankly, using Mass Drivers, Gas, Core Upheaval, etc, is a pretty evil way to conquer worlds.
4. More random events, including:
a. Catastrophes (asteroids, plague, solar storms, space monsters, robotic doomsday robots wandering around, etc)
b. Miracles (or whatever you'd call 'em) - just nice things that are the opposite of catastrophes. Finding more Precursor artifacts. Finding unique techs that nobody else can get (like random "Galactic Wonders").
c. Increase the "barbarian" factor (more pirates), perhaps a configurable option
d. Mini-quests as suggested before is a good idea
e. Respawning artifacts, so survey ships & that Guide wonder is useful
5. Auto-attack option on Space Stations! (that's ONE way to set up borders, heh). Various options, including attackin' everybody except freighters.
6. Space-related events, like black holes, pulsars, novas, asteroids & asteroid mining! Mining moons, too, perhaps even colonies.
More a wish list than a definitive one, i guess. Frankly, I love this game, and would buy almost any expansion for it. I do feel it needs more depth and "fleshing out" in areas other than the huge tech tree.