I purchased this game after reading the high marks it received, but the reality is simply this. It is not Master of Orion. It is barely mediocre and certainly not worthy of the marks it received. Perhaps we have been too long without a MOO for too long. |
This is not a MOO clone. Yes, MOO has better military features. But does MOO have political and cultural elements like this does? There are no political parties, approval ratings, or periodical votes, nor is there an 'influence factor', or the ability to place stations and ships between stars instead of just around them.
Not saying one is better than the other, though. It's just different.
Just like comparing MOO3 (which isn't all that old - just a few years, really- relatively speaking, with respect to computers, I suppose that is old, but, eh) with MOO2 (which is 10 years old, now). They changed so much that MOO3 is a different game. Not necessarily better or worse, just different.
However, I suspect if a Master of Orion IV was made, and returned to the style of the first two games while adding to it... we may actually see more political and cultural gameplay features. The 'Culture' statistic of civilizations has been quite popular since Civilization III.
EDIT: By the way, I love being a Corporate government with ubertech bonuses in MOO3. I still need to finish the session where I am 'Kurita'- or, rather, Kurita Multistellar Inc., considering the government type... (Kurita as in House Kurita, the Draconis Combine of BattleTech/MechWarrior. Humans using a deep red color and alot of Japanese names and words for stars, planets and ship designs).