Since I'm working on an da-update, I'd like to know which relation exists between the set BonusValue und the BonusUnit... eg...
[Ability Name="ColonizeRadioactiveWorlds"]
[AbilityIndex]35[/AbilityIndex]
[AvailableOptions]1[/AvailableOptions]
[Option0Text]Skilled[/Option0Text]
[Option0Bonus]100[/Option0Bonus]
[Option0Cost]2[/Option0Cost]
[BonusUnits]%[/BonusUnits]
[/Ability]
Does it mean Bonus=100 --> ability is set to true?
Are there any other BonusUnits besides %,pc,rts,sct?
I need to play since I got DA 1h ago, but already modding